FRAGORIA - New MMORPG | Online Game

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-   Updates (http://forum.fragoria.com/forumdisplay.php?f=37)
-   -   Bugfix Updates (http://forum.fragoria.com/showthread.php?t=80)

Karma 02-28-2013 12:10 PM

Fixing update (3.2.15540) September 09, 2011

Dear Players

Tonight the server will have a fixing update during which the server will be temporarily down.

List of fixes:

1. Fixed adding new players to the game that has not enough players.
2. In PVP game's scoring form, the last column will now show the reward in badges instead of scores
3. Nuts will no longer visible in CW
4. Fixed some problems that caused game not starting/ending
5. If an item is upgraded to certain + strength, then reforged to max stats and that item happen to fail to upgrade to its next + strength.. It will retain its max stats till its previous improved/upgrade level.
eg. An item improved to +4
Reforged its stats to max
On attempt to improve it to +5 - fails
-----> The item will stay max at 0 till +4

6. PvP-games will receive achievements
7. Removing the option of buying brass badges from pasture hunters

Karma 02-28-2013 12:38 PM

Update Jan 19, 2012

Players, there was a recent update with the following changes:

1. Nuts will not respawn outside of map
2. Some bugs of Castle-1 fixed
3. 0 seconds icon will not stay on character
4. People of one nation but other server will now be targeted correctly
5. Doubling characters on PvE-games (Copper Mountain) fixed
6. Pet disappearing fixed (when it's on panel but not in bag and can't be summoned)
7. Pet pills will not disappear when you go to cross-server or game
8. Idols duplication fixed
9. Fixed last chest in PvE-games lottery (will not allow to get it with 100% chance by using different tricks)
10. Reputation achievements added. That means that problem with trade licences is gone now
11. Oblivion potion for character will now block only character's experience, pet will still get experience
12. Flag issues at castle-2 fixed
13. Subscription form issues fixed
14. When you got +to all stats buff and it ends you could see -HP above the character. This is fixed.
15. Some abilities fixed
16. Aggression radius for bosses in 72+ dungeons increased
17. Bosses can't be locked by resource chests any more
18. Guild issue fixed (sometimes you couldn't create a guild but gold was spent)
19. In some cases you couldn't use any magic and skills at all. That is fixed
20. Personal data is not shown in Enforced Protection form any more when you log in to the game
21. Many internal server problems were fixed, that will cause better game performance

Karma 02-28-2013 12:42 PM

Fix Update Feb 21, 2012 (3.2.17192)


Players!

The following fix updates have been implemented:

- Minigame level ranges fixed

- Gathering players for single game is fixed
(to prevent players from going to random maps)

- Minigame loot fixed

Karma 02-28-2013 12:56 PM

Update 03.24.12

Some bug fix included

- fixing Loot parameter error
- fixing some issues in Holy War
- fixing Drops in Castle-2
- fixing of bombs in sanctuary

Karma 02-28-2013 12:58 PM

Update 04.09.12

Players!

There will be an update accompanying the following changes:

- Frost mountain bugs fixed
- At the end of mini-games, all players become invincible.
- Fixed "+3% to damage" bonus on items. Also it's now working with all skills.
- Bonus "reduces damage by 3%" fixed
- Upgrade star of luck now has correct price
- Efficiency for all classes has been adjusted

Karma 02-28-2013 01:01 PM


Update information 23rd May, 2012


Another fix to Knight's with additional damage increasing
Invincibility bonuses (both magical and physical) from items - chance reduced to 30%
Oblivion and some other potions - timer problem fix
Some items couldn't be reforged to 80+ - also fixed
Frost Mountain gold loots will be awarded only at the end of the game.

Additional update information

Mobs names will be displayed only if they are related to a quest like killing and looting.
Non quest mobs' name will not be shown.

Fire sword cast time is now 1 second (previously the cast was instant)

Karma 02-28-2013 01:07 PM

Fixing update September 04, 2012


The short update included fix of:


1. Currently some items can't be mirrored - that is fixed

2. Pets don't see berserkers that used Sand in Eyes

3. Wreath of Heavens skills rarity lower then purple - damage reduced


Also with Wizards and Berserkers update and mirror launch

Players with 0 efficiency will get 0 badges in subscription games.

Karma 02-28-2013 01:14 PM

Update, June 09, 2012

- Fixed timer for Oblivion potions and other potions

- Fixed some bugs in Inner Fire ability (the one from Fire spellweavers) - after death of Spellweaver from his own spell he will have to wait for a correct time (as of usual PvP-death) and this ability cast will not depend on target any more which means you will be able to cast it while running

- Fixed problems with HP amount when switching to cross-server and back

- Dead characters are targeted correctly in all cases

- Experience potions will correctly work with PvP and PvE-games experience

- Fixed timer of Idols and it's display on map

- Added Axes of Agility to Wallet

- Corrected effectiveness for healers - now they will get effectiveness for every tick of HOT abilities


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