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Old 03-01-2013, 04:54 PM   #1
Genius Mind
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Default Wizards + New Features (December 11, 2012)

Dear players!

In the near future, we'll apply the long-awaited update for Wizards. In addition, there will be other interesting innovations along with the update - please read on.

Wizards

This class will have the first level 70+ books. There will be diverse methods for making these books, from crafting to new bosses that appear only a few time in cross-server locations. Therefore, this class will be developed up to 87 levels.

Finally, these books will complete the adjustments for the Wizard class. As intended, they will become inactive healers with large healing potential. Wizards are still in need of protection and assistance from teammates, since in 1v1, they are unlikely to survive because they will be subject to targetting skills. Since almost all Wizard healing spells take time to use - 2 seconds or more, it will be necessary to maintain the correct positions in battle (that is, to remain under cover of other group members), but at the same time, the group must adjust and make sure they do not lose their Wizard to enemy fire. Some skills will be modified in terms of cast time and cooldown time: Better Healing cast time is increased by 1 sec, but the cooldown decreased to 0, and Regeneration cast time will be reduced to 1 second, while its cooldown to 0 seconds.

However, the current books and abilities of the Wizard will not change - the abilities of the new books will remain the same as they are now.

Another important modification for this class is in terms of spell skill dependency - Wizard damages will depend on intelligence, while it's healing will depend on Spirit. Wizards will have to select a "specialization" - either healing, damaging, or average on both. All three lines will lead to different results, and everyone will be able to pick an option that best suits their preferences.

Furthermore in the update:
- Updated elixirs to increase performance of pets, which correspond to the new changes in the game.
- Changes in the system of tournaments and a new round of testing which will be detailed later on.

In the new future:
- Along with the tournament games, there will be new items that can be purchased for signs of military glory, a new sign rewarded from participation in the tournaments.
- And, of course, the celebration of New Year! The event dedicated to this holiday will begin December 20, and last till January 13. More details later!
- There will also be a new reoccurring event - World Evil! Spirits of the caravan routes amassed, and so now we need an army to defeat them...but the reward is worth it!
- New jewels will absorb damage to pets, and there will be adjustments to existing jewels.

Stay tuned for more information later!

- EN Team
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Old 03-01-2013, 04:54 PM   #2
Genius Mind
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Wizards +70 skill books source:

72-76 books - crafting
77-82 - world bosses (will be launched soon)
82+ - chests at games

Note: The new purple skill book can be learned only if the character have the purple book of the previous skill level.

lvl 71 -90 Dungeon modification:

The +70 dungeon has united into one dungeon for all lvl 70+ players. The cave is constructed into multiple cube arranged into 6 x 6 style. The cave starts with is a nonpvp room that has the portal to the cube section as well as the resurrector NPC.

8 Bosses scattered on different cubes and has 5 respawn times 07, 10, 16, 20, 22 server time.


Fragoria Team
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